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MEMORY LANE
FIRST YEAR FINAL PROJECT
GENRE: 3D platformer/Adventure
WORK SETTINGS: First year final project at Brassart
MEMBERS: Hugo Picolo | Yannick Le Duff | Lucas Verpillat | Marilyse Hochard | Tristan Poulenard | Eliott Large | Clara Martins Da Silva | Lilian Chokouale Datou | Oscar Berry
MY ROLE: Level Design, Game Design, Producing
DATE: 2021


Play it on Itch.Io
During this 2-month project, which was carried out by a team of 10 people, I learnt the importance of communication, especially between actors from different professions.
It was very nice to work in collaboration with artists while creating the level.
An artist seeking new ideas, loses himself in his introspection. He explores his mind as his own spiritual representation, in search of “fragments”, bribes of memories, experiences or inspirations.
The player travels through the artist’s different phases of ideation. He will have to travel dreamlands and find enough fragments in order to forge a powerful idea. To move from isle to isle, he will solve puzzles involving the camera.




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