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WE ARE NOT UN
SCHOOL PROJECT
THEME: THE MORE YOU HAVE, THE WORST IT IS!
GENRE: Management/Humor
WORK SETTINGS: Workshop project at Brassart
MEMBERS: RavenHouse Team
Lucas Vaudaine | Mateo Schell-Wack | Lilian Cauchois | Yannick Le Duff | Alexandre Reguiga | Oscar Berry
MY ROLE: Graphic Design, Game Design
DATE: 2023
Play it on Itch.Io



(Video commented by Lucas.)
Although I was the only one who did not agree with the initial concept of this project (decided as a team), I ended up investing myself in it and took great pleasure in inventing French puns and thinking about mechanics.
What was even funnier than our puns was when we realised that the game would be in English and that our French puns wouldn't work anymore...
We will never make that mistake again!
We are not UN (United Nations) is a mobile game in which the player creates his own world organization that he will have to manage as well as possible to complete his mandate.
To do this, he will have to make the right decisions to respond to the many events he will face, and use the money collected from the member countries wisely.
During his term, new countries will join the organization and it will become more and more difficult to manage.


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